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13+ State Pattern Class Diagram


13+ State Pattern Class Diagram. State design pattern is used when an object change its behavior based on its internal state. This type of design pattern comes under behavior pattern.

13+ State Pattern Class Diagram
State Pattern – eProgrammerz from blog.miyozinc.com

The context object the state machine's interface is encapsulated in the wrapper class. Applying design pattern on class diagram. The state pattern is a common object oriented design pattern that allows an object to alter its behavior dynamically by changing its internal state.

Class calendareditor { private state currentstate;

13+ State Pattern Class Diagram. Let's take a look at the diagram definition before we go into more detail. In other words, in the case of an object of such a class, some or all of its behavior is completely influenced by. This class defines the interface for the derived classes: The wrappee hierarchy's interface mirrors the wrapper's interface with the exception of one additional parameter.

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