13+ State Pattern Class Diagram

13+ State Pattern Class Diagram. State design pattern is used when an object change its behavior based on its internal state. This type of design pattern comes under behavior pattern.

State Pattern - eProgrammerz
State Pattern – eProgrammerz from blog.miyozinc.com

The context object the state machine's interface is encapsulated in the wrapper class. Applying design pattern on class diagram. The state pattern is a common object oriented design pattern that allows an object to alter its behavior dynamically by changing its internal state.

Class calendareditor { private state currentstate;

13+ State Pattern Class Diagram. Let's take a look at the diagram definition before we go into more detail. In other words, in the case of an object of such a class, some or all of its behavior is completely influenced by. This class defines the interface for the derived classes: The wrappee hierarchy's interface mirrors the wrapper's interface with the exception of one additional parameter.

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